Humphrey Curtis

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Watch Your Language

Participants using Watch Your Language on an Apple Watch during a focus group
Year 2023
Role Lead Researcher · Designer · Developer
Collaborators Timothy Neate · Aphasia Re-Connect
Methods Participatory design · Experience prototyping · Interaction analysis · Focus groups
Platform Apple Watch · iPhone
Download on the App Store Code Paper Video
Study process moving from three participatory design workshops through the Watch Out and Watch In apps to experience prototyping and a focus group
Research chronology: three participatory design workshops, two smartwatch AAC apps and two complementary evaluations

Communication aids are often designed as objects to hold between people. In conversation, that can make them conspicuous and interrupt eye contact, gesture and speech. Watch Your Language asks whether useful support can sit somewhere less intrusive: on the wrist. Co-designed with people with aphasia, the project began as two complementary Apple Watch apps. Watch Out helps in public moments when an explanation or request is difficult; Watch In offers private prompts for word-finding, memory and calming breathing. Neither speaks for the person. Each is there when conversation becomes harder.

Watch Your Language AAC

Watch Your Language AAC is a live, open-source app for iPhone and Apple Watch. The iPhone is used to write, organise and preview personal phrases; the Watch keeps them immediately available in conversation. From the wrist, someone can show a short request, explain aphasia, retrieve an important word or follow a mindful-breathing exercise.

From iPhone to Apple Watch

A phrase prepared on iPhone becomes a glanceable card on the wrist, alongside a disability badge that can be shown without beginning a longer explanation. Codable phrases, important words and preferences are stored locally and synchronized through a shared WatchConnectivity application-context layer, delivering the latest state when either device next runs.

Opening a saved phrase and displaying the disability badge from the wrist

Phrases

Saved requests are grouped into a short, familiar list so the right message can be shown quickly under pressure. On the Watch, a periodic SwiftUI timeline advances through the sentence at the chosen word interval while a long-lived AVSpeechSynthesizer produces on-device, language-aware speech.

Phrase library on Apple Watch

Important words

Personally important words—such as names, locations and places of interest—can be stored and retrieved from their first letter. The most recently used items move to the front of an atomic JSON snapshot and synchronize between iPhone and Watch using last-modified timestamps.

Finding a word from its first letter

Mindful breathing

A mindful-breathing exercise uses a paced visual rhythm and haptic cues to help ease communication anxiety. Each exercise is modelled as timed inhale, hold and exhale phases that keep SwiftUI scale animations and WatchKit haptics in step.

Paced box breathing on Apple Watch

iPhone companion

The phone handles the slower setup work: writing a phrase, choosing an icon, checking how it will sound and adjusting voice or badge preferences. Its preview reuses the same word-timing model and speech settings as the Watch, so what is prepared on the phone matches what will be displayed and spoken on the wrist.

Watch Your Language phrase library shown in an iPhone device mockup
Phrase library on iPhone
Watch Your Language phrase editor shown in an iPhone device mockup
Creating a personal phrase and choosing an icon
Watch Your Language phrase preview shown in an iPhone device mockup
Previewing how a phrase will appear and sound before using it on the Watch
Watch Your Language settings shown in an iPhone device mockup
Adjusting the voice, speech rate and disability-badge preferences

Participatory design workshops

Three workshops brought together four people with moderate to severe aphasia and a speech and language therapist at Aphasia Re-Connect.

Workshop 1 used 20 context cards and a large communication grid to compare everyday situations. Busy public places, unfamiliar people and pressure to respond quickly emerged as recurring barriers. Explaining aphasia to strangers was itself exhausting.

Communication context grid, cinema prompt card and participants discussing experiences during the first co-design workshop
Workshop one: tangible context cards and a communication grid made individual routines, barriers and differences visible to the group

Workshop 2 used paper watch faces, cut-out wireframes and craft materials to prototype without relying on speech alone. Three ideas emerged: a word finder, a public phrase display and private support for memory and breathing.

Three annotated watch interface sketches exploring saved phrases, public requests and private support
Workshop 2: three watch-scale concepts developed with the sketching templates

Workshop 3 tested those ideas as working prototypes on 40mm and 45mm watches. Feedback shaped the final apps—from looping large text and an attention buzzer to voice controls, a disability badge and a QR-linked aphasia explainer.

People with aphasia and facilitators testing printed materials and working watch prototypes together
Workshop 3: testing the resulting watch prototypes together

Research prototypes: Watch Out and Watch In

Watch Out is for public moments when a short, clear message can unlock the conversation. It includes eight common requests—asking for help or a seat, requesting more time and explaining a hidden disability. Each can be shown as large looping text, turned towards the other person, spoken aloud or paired with an attention buzzer.

Watch Out screens showing a seat request, aphasia QR code, disability badge and voice settings
Watch Out: public expressions, aphasia information, a recognisable disability badge and configurable speech

Watch In keeps support private to the wearer. It can save an important part of a conversation for later, help retrieve a word from its first letter and guide slower breathing through rhythm and haptics. A trusted supporter can also add the words that matter to that person.

Watch In screens showing conversation transcription, a first-letter word picker and a breathing exercise
Watch In: private support for remembering conversations, finding words and regulating breathing

Evaluating communication, not just usability

Five people with aphasia tested both apps through role-play with an unfamiliar actor: requesting a seat, explaining aphasia and recording part of a conversation. Video analysis examined the whole interaction—not just taps—including speech, gaze, gesture and physical distance.

Sequence showing a participant greeting an actor, drawing attention to the watch, showing a seat request and completing the interaction with a gesture
A role-play sequence: the participant combines the Watch Out display with speech, movement, proximity and gesture

Across 244 coded interactions, speech and gesture remained central. Participants moved the watch towards the actor, paired messages with speech and held it close for QR scanning. The watch joined the conversation without taking ownership of it. The study also exposed friction: Watch In required most navigation assistance, small targets needed refinement and participants preferred the larger 45mm display. A follow-up focus group called for larger text, slower speech and more personal information.

Bottom line

Smartwatch AAC works best as a safety net: ready when communication becomes difficult, but small enough to leave room for speech, gesture, eye contact and the other person. The research received the Best Student Paper Award at ASSETS 2023. Its ideas now live in one free, open-source iPhone and Apple Watch app—with no account, advertising, analytics, subscription or developer-operated server.

The video accompanied the paper's presentation at ASSETS 2023 in New York, USA.

Open-source workshop toolkit

The original materials from the 2023 workshops: 20 communication context cards, watch-scale sketching sheets and cut-out wireframe components. Download, print and adapt them for your own co-design sessions.